![Ben Golus ⚠️ on Twitter: "A very useful and cheap technique for getting fake lighting on 3D meshes is the good old Matcap technique. The basic implementation is to take the view Ben Golus ⚠️ on Twitter: "A very useful and cheap technique for getting fake lighting on 3D meshes is the good old Matcap technique. The basic implementation is to take the view](https://pbs.twimg.com/media/FKOuMk5UUAAWnRF.jpg)
Ben Golus ⚠️ on Twitter: "A very useful and cheap technique for getting fake lighting on 3D meshes is the good old Matcap technique. The basic implementation is to take the view
![Ben Golus ⚠️ on Twitter: "A very useful and cheap technique for getting fake lighting on 3D meshes is the good old Matcap technique. The basic implementation is to take the view Ben Golus ⚠️ on Twitter: "A very useful and cheap technique for getting fake lighting on 3D meshes is the good old Matcap technique. The basic implementation is to take the view](https://pbs.twimg.com/media/FKOucwKVEAQLXZr.jpg)
Ben Golus ⚠️ on Twitter: "A very useful and cheap technique for getting fake lighting on 3D meshes is the good old Matcap technique. The basic implementation is to take the view
![I modernized the red car paint matcap from 2.7 which works very nice for checking reflections. You can install it in 2.8 via the lights tab in the preferences. : r/blender I modernized the red car paint matcap from 2.7 which works very nice for checking reflections. You can install it in 2.8 via the lights tab in the preferences. : r/blender](https://images2.imgbox.com/23/56/u7hIgYlm_o.jpg)